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</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../overview/animation.html">Animations</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../overview/animation.html#create-an-animation">Create an animation</a></li>
<li class="toctree-l3"><a class="reference internal" href="../overview/animation.html#animation-path">Animation path</a></li>
<li class="toctree-l3"><a class="reference internal" href="../overview/animation.html#speed-vs-time">Speed vs time</a></li>
<li class="toctree-l3"><a class="reference internal" href="../overview/animation.html#delete-animations">Delete animations</a></li>
<li class="toctree-l3"><a class="reference internal" href="../overview/animation.html#api">API</a><ul>
<li class="toctree-l4"><a class="reference internal" href="../overview/animation.html#input-device">Input device</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../overview/task.html">Tasks</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../overview/task.html#create-a-task">Create a task</a></li>
<li class="toctree-l3"><a class="reference internal" href="../overview/task.html#ready-and-reset">Ready and Reset</a></li>
<li class="toctree-l3"><a class="reference internal" href="../overview/task.html#set-parameters">Set parameters</a></li>
<li class="toctree-l3"><a class="reference internal" href="../overview/task.html#one-shot-tasks">One-shot tasks</a></li>
<li class="toctree-l3"><a class="reference internal" href="../overview/task.html#measure-idle-time">Measure idle time</a></li>
<li class="toctree-l3"><a class="reference internal" href="../overview/task.html#asynchronous-calls">Asynchronous calls</a></li>
<li class="toctree-l3"><a class="reference internal" href="../overview/task.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../overview/drawing.html">Drawing</a><ul>
<li class="toctree-l3"><a class="reference internal" href="../overview/drawing.html#buffering-types">Buffering types</a></li>
<li class="toctree-l3"><a class="reference internal" href="../overview/drawing.html#mechanism-of-screen-refreshing">Mechanism of screen refreshing</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1 current"><a class="reference internal" href="index.html">Object types (Widgets)</a><ul class="current">
<li class="toctree-l2"><a class="reference internal" href="obj.html">Base object (lv_obj)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="obj.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="obj.html#coordinates">Coordinates</a></li>
<li class="toctree-l4"><a class="reference internal" href="obj.html#parents-and-children">Parents and children</a></li>
<li class="toctree-l4"><a class="reference internal" href="obj.html#screens">Screens</a></li>
<li class="toctree-l4"><a class="reference internal" href="obj.html#layers">Layers</a></li>
<li class="toctree-l4"><a class="reference internal" href="obj.html#style">Style</a></li>
<li class="toctree-l4"><a class="reference internal" href="obj.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="obj.html#attributes">Attributes</a></li>
<li class="toctree-l4"><a class="reference internal" href="obj.html#opa-scale">Opa scale</a></li>
<li class="toctree-l4"><a class="reference internal" href="obj.html#protect">Protect</a></li>
<li class="toctree-l4"><a class="reference internal" href="obj.html#groups">Groups</a></li>
<li class="toctree-l4"><a class="reference internal" href="obj.html#extended-click-area">Extended click area</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="obj.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="obj.html#id1">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="obj.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="obj.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="obj.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="obj.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="obj.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="arc.html">Arc (lv_arc)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="arc.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="arc.html#angles">Angles</a></li>
<li class="toctree-l4"><a class="reference internal" href="arc.html#notes">Notes</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="arc.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="arc.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="arc.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="arc.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="arc.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="arc.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="arc.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="bar.html">Bar (lv_bar)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="bar.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="bar.html#value-and-range">Value and range</a></li>
<li class="toctree-l4"><a class="reference internal" href="bar.html#symmetrical">Symmetrical</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="bar.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="bar.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="bar.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="bar.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="bar.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="bar.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="bar.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="btn.html">Button (lv_btn)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="btn.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="btn.html#states">States</a></li>
<li class="toctree-l4"><a class="reference internal" href="btn.html#toggle">Toggle</a></li>
<li class="toctree-l4"><a class="reference internal" href="btn.html#layout-and-fit">Layout and Fit</a></li>
<li class="toctree-l4"><a class="reference internal" href="btn.html#ink-effect">Ink effect</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="btn.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="btn.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="btn.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="btn.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="btn.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="btn.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="btn.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="btnm.html">Button matrix (lv_btnm)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="btnm.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="btnm.html#button-s-text">Button’s text</a></li>
<li class="toctree-l4"><a class="reference internal" href="btnm.html#control-buttons">Control buttons</a></li>
<li class="toctree-l4"><a class="reference internal" href="btnm.html#one-toggle">One toggle</a></li>
<li class="toctree-l4"><a class="reference internal" href="btnm.html#recolor">Recolor</a></li>
<li class="toctree-l4"><a class="reference internal" href="btnm.html#notes">Notes</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="btnm.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="btnm.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="btnm.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="btnm.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="btnm.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="btnm.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="btnm.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="calendar.html">Calendar (lv_calendar)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="calendar.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="calendar.html#current-date">Current date</a></li>
<li class="toctree-l4"><a class="reference internal" href="calendar.html#shown-date">Shown date</a></li>
<li class="toctree-l4"><a class="reference internal" href="calendar.html#highlighted-days">Highlighted days</a></li>
<li class="toctree-l4"><a class="reference internal" href="calendar.html#name-of-the-days">Name of the days</a></li>
<li class="toctree-l4"><a class="reference internal" href="calendar.html#name-of-the-months">Name of the months</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="calendar.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="calendar.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="calendar.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="calendar.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="calendar.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="calendar.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="calendar.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="canvas.html">Canvas (lv_canvas)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="canvas.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="canvas.html#buffer">Buffer</a></li>
<li class="toctree-l4"><a class="reference internal" href="canvas.html#palette">Palette</a></li>
<li class="toctree-l4"><a class="reference internal" href="canvas.html#drawing">Drawing</a></li>
<li class="toctree-l4"><a class="reference internal" href="canvas.html#rotate">Rotate</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="canvas.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="canvas.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="canvas.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="canvas.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="canvas.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="canvas.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="canvas.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="cb.html">Checkbox (lv_cb)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="cb.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="cb.html#text">Text</a></li>
<li class="toctree-l4"><a class="reference internal" href="cb.html#check-uncheck">Check/Uncheck</a></li>
<li class="toctree-l4"><a class="reference internal" href="cb.html#inactive">Inactive</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="cb.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="cb.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="cb.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="cb.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="cb.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="cb.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="cb.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="chart.html">Chart (lv_chart)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="chart.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="chart.html#data-series">Data series</a></li>
<li class="toctree-l4"><a class="reference internal" href="chart.html#series-type">Series’ type</a></li>
<li class="toctree-l4"><a class="reference internal" href="chart.html#modify-the-data">Modify the data</a></li>
<li class="toctree-l4"><a class="reference internal" href="chart.html#update-modes">Update modes</a></li>
<li class="toctree-l4"><a class="reference internal" href="chart.html#number-of-points">Number of points</a></li>
<li class="toctree-l4"><a class="reference internal" href="chart.html#vertical-range">Vertical range</a></li>
<li class="toctree-l4"><a class="reference internal" href="chart.html#division-lines">Division lines</a></li>
<li class="toctree-l4"><a class="reference internal" href="chart.html#series-appearance">Series’ appearance</a></li>
<li class="toctree-l4"><a class="reference internal" href="chart.html#tick-marks-and-labels">Tick marks and labels</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="chart.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="chart.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="chart.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="chart.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="chart.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="chart.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="chart.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="cont.html">Container (lv_cont)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="cont.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="cont.html#layout">Layout</a></li>
<li class="toctree-l4"><a class="reference internal" href="cont.html#autofit">Autofit</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="cont.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="cont.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="cont.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="cont.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="cont.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="cont.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="cont.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="cpicker.html">Color picker (lv_cpicker)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="cpicker.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="cpicker.html#types-of-color-pickers">Types of color pickers</a></li>
<li class="toctree-l4"><a class="reference internal" href="cpicker.html#notes">Notes</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="cpicker.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="cpicker.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="cpicker.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="cpicker.html#example">Example</a></li>
<li class="toctree-l3"><a class="reference internal" href="cpicker.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="ddlist.html">Drop-down list (lv_ddlist)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="ddlist.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="ddlist.html#set-options">Set options</a></li>
<li class="toctree-l4"><a class="reference internal" href="ddlist.html#get-selected-option">Get selected option</a></li>
<li class="toctree-l4"><a class="reference internal" href="ddlist.html#align-the-options">Align the options</a></li>
<li class="toctree-l4"><a class="reference internal" href="ddlist.html#height-and-width">Height and width</a></li>
<li class="toctree-l4"><a class="reference internal" href="ddlist.html#scrollbars">Scrollbars</a></li>
<li class="toctree-l4"><a class="reference internal" href="ddlist.html#animation-time">Animation time</a></li>
<li class="toctree-l4"><a class="reference internal" href="ddlist.html#decoration-arrow">Decoration arrow</a></li>
<li class="toctree-l4"><a class="reference internal" href="ddlist.html#manually-open-close">Manually open/close</a></li>
<li class="toctree-l4"><a class="reference internal" href="ddlist.html#stay-open">Stay open</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="ddlist.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="ddlist.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="ddlist.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="ddlist.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="ddlist.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="ddlist.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="ddlist.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="gauge.html">Gauge (lv_gauge)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="gauge.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="gauge.html#scale">Scale</a></li>
<li class="toctree-l4"><a class="reference internal" href="gauge.html#needles">Needles</a></li>
<li class="toctree-l4"><a class="reference internal" href="gauge.html#range">Range</a></li>
<li class="toctree-l4"><a class="reference internal" href="gauge.html#critical-value">Critical value</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="gauge.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="gauge.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="gauge.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="gauge.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="gauge.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="gauge.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="gauge.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="img.html">Image (lv_img)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="img.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="img.html#image-source">Image source</a></li>
<li class="toctree-l4"><a class="reference internal" href="img.html#label-as-an-image">Label as an image</a></li>
<li class="toctree-l4"><a class="reference internal" href="img.html#transparency">Transparency</a></li>
<li class="toctree-l4"><a class="reference internal" href="img.html#palette-and-alpha-index">Palette and Alpha index</a></li>
<li class="toctree-l4"><a class="reference internal" href="img.html#recolor">Recolor</a></li>
<li class="toctree-l4"><a class="reference internal" href="img.html#auto-size">Auto-size</a></li>
<li class="toctree-l4"><a class="reference internal" href="img.html#mosaic">Mosaic</a></li>
<li class="toctree-l4"><a class="reference internal" href="img.html#offset">Offset</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="img.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="img.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="img.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="img.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="img.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="img.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="img.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="imgbtn.html">Image button (lv_imgbtn)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="imgbtn.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="imgbtn.html#image-sources">Image sources</a></li>
<li class="toctree-l4"><a class="reference internal" href="imgbtn.html#states">States</a></li>
<li class="toctree-l4"><a class="reference internal" href="imgbtn.html#toggle">Toggle</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="imgbtn.html#style-usage">Style usage</a></li>
<li class="toctree-l3"><a class="reference internal" href="imgbtn.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="imgbtn.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="imgbtn.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="imgbtn.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="imgbtn.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="imgbtn.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="kb.html">Keyboard (lv_kb)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="kb.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="kb.html#modes">Modes</a></li>
<li class="toctree-l4"><a class="reference internal" href="kb.html#assign-text-area">Assign Text area</a></li>
<li class="toctree-l4"><a class="reference internal" href="kb.html#new-keymap">New Keymap</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="kb.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="kb.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="kb.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="kb.html#examples">Examples</a><ul>
<li class="toctree-l4"><a class="reference internal" href="kb.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="kb.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="kb.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="label.html">Label (lv_label)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="label.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="label.html#set-text">Set text</a></li>
<li class="toctree-l4"><a class="reference internal" href="label.html#line-break">Line break</a></li>
<li class="toctree-l4"><a class="reference internal" href="label.html#long-modes">Long modes</a></li>
<li class="toctree-l4"><a class="reference internal" href="label.html#text-align">Text align</a></li>
<li class="toctree-l4"><a class="reference internal" href="label.html#draw-background">Draw background</a></li>
<li class="toctree-l4"><a class="reference internal" href="label.html#text-recolor">Text recolor</a></li>
<li class="toctree-l4"><a class="reference internal" href="label.html#very-long-texts">Very long texts</a></li>
<li class="toctree-l4"><a class="reference internal" href="label.html#symbols">Symbols</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="label.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="label.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="label.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="label.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="label.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="label.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="label.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="led.html">LED (lv_led)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="led.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="led.html#brightness">Brightness</a></li>
<li class="toctree-l4"><a class="reference internal" href="led.html#toggle">Toggle</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="led.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="led.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="led.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="led.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="led.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="led.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="led.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="line.html">Line (lv_line)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="line.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="line.html#set-points">Set points</a></li>
<li class="toctree-l4"><a class="reference internal" href="line.html#auto-size">Auto-size</a></li>
<li class="toctree-l4"><a class="reference internal" href="line.html#invert-y">Invert y</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="line.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="line.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="line.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="line.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="line.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="line.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="line.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="list.html">List (lv_list)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="list.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="list.html#add-buttons">Add buttons</a></li>
<li class="toctree-l4"><a class="reference internal" href="list.html#delete-buttons">Delete buttons</a></li>
<li class="toctree-l4"><a class="reference internal" href="list.html#manual-navigation">Manual navigation</a></li>
<li class="toctree-l4"><a class="reference internal" href="list.html#layout">Layout</a></li>
<li class="toctree-l4"><a class="reference internal" href="list.html#edge-flash">Edge flash</a></li>
<li class="toctree-l4"><a class="reference internal" href="list.html#scroll-propagation">Scroll propagation</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="list.html#style-usage">Style usage</a></li>
<li class="toctree-l3"><a class="reference internal" href="list.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="list.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="list.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="list.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="list.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="list.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="lmeter.html">Line meter (lv_lmeter)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="lmeter.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="lmeter.html#set-value">Set value</a></li>
<li class="toctree-l4"><a class="reference internal" href="lmeter.html#range-and-angles">Range and Angles</a></li>
<li class="toctree-l4"><a class="reference internal" href="lmeter.html#angle-offset">Angle offset</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="lmeter.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="lmeter.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="lmeter.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="lmeter.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="lmeter.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="lmeter.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="lmeter.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="mbox.html">Message box (lv_mbox)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="mbox.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="mbox.html#set-text">Set text</a></li>
<li class="toctree-l4"><a class="reference internal" href="mbox.html#add-buttons">Add buttons</a></li>
<li class="toctree-l4"><a class="reference internal" href="mbox.html#auto-close">Auto-close</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="mbox.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="mbox.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="mbox.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="mbox.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="mbox.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="mbox.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="page.html">Page (lv_page)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="page.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="page.html#scrollbars">Scrollbars</a></li>
<li class="toctree-l4"><a class="reference internal" href="page.html#glue-object">Glue object</a></li>
<li class="toctree-l4"><a class="reference internal" href="page.html#focus-object">Focus object</a></li>
<li class="toctree-l4"><a class="reference internal" href="page.html#manual-navigation">Manual navigation</a></li>
<li class="toctree-l4"><a class="reference internal" href="page.html#edge-flash">Edge flash</a></li>
<li class="toctree-l4"><a class="reference internal" href="page.html#scroll-propagation">Scroll propagation</a></li>
<li class="toctree-l4"><a class="reference internal" href="page.html#scrollable-api">Scrollable API</a></li>
<li class="toctree-l4"><a class="reference internal" href="page.html#notes">Notes</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="page.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="page.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="page.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="page.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="page.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="page.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="preload.html">Preloader (lv_preload)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="preload.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="preload.html#arc-length">Arc length</a></li>
<li class="toctree-l4"><a class="reference internal" href="preload.html#spinning-speed">Spinning speed</a></li>
<li class="toctree-l4"><a class="reference internal" href="preload.html#spin-types">Spin types</a></li>
<li class="toctree-l4"><a class="reference internal" href="preload.html#spin-direction">Spin direction</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="preload.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="preload.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="preload.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="preload.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="preload.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="preload.html#id1">MicroPython</a></li>
<li class="toctree-l4"><a class="reference internal" href="preload.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="preload.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="roller.html">Roller (lv_roller)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="roller.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="roller.html#set-options">Set options</a></li>
<li class="toctree-l4"><a class="reference internal" href="roller.html#get-selected-option">Get selected option</a></li>
<li class="toctree-l4"><a class="reference internal" href="roller.html#align-the-options">Align the options</a></li>
<li class="toctree-l4"><a class="reference internal" href="roller.html#height-and-width">Height and width</a></li>
<li class="toctree-l4"><a class="reference internal" href="roller.html#animation-time">Animation time</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="roller.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="roller.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="roller.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="roller.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="roller.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="roller.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="roller.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="slider.html">Slider (lv_slider)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="slider.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="slider.html#value-and-range">Value and range</a><ul>
<li class="toctree-l4"><a class="reference internal" href="slider.html#symmetrical">Symmetrical</a></li>
<li class="toctree-l4"><a class="reference internal" href="slider.html#knob-placement">Knob placement</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="slider.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="slider.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="slider.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="slider.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="slider.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="slider.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="slider.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="spinbox.html">Spinbox (lv_spinbox)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="spinbox.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="spinbox.html#set-format">Set format</a></li>
<li class="toctree-l4"><a class="reference internal" href="spinbox.html#value-and-ranges">Value and ranges</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="spinbox.html#style-usage">Style usage</a></li>
<li class="toctree-l3"><a class="reference internal" href="spinbox.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="spinbox.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="spinbox.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="spinbox.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="spinbox.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="spinbox.html#api">API</a></li>
<li class="toctree-l3"><a class="reference internal" href="spinbox.html#id1">Example</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="sw.html">Switch (lv_sw)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="sw.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="sw.html#change-state">Change state</a></li>
<li class="toctree-l4"><a class="reference internal" href="sw.html#animation-time">Animation time</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="sw.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="sw.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="sw.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="sw.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="sw.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="sw.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="sw.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="table.html">Table (lv_table)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="table.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="table.html#rows-and-columns">Rows and Columns</a></li>
<li class="toctree-l4"><a class="reference internal" href="table.html#width-and-height">Width and Height</a></li>
<li class="toctree-l4"><a class="reference internal" href="table.html#set-cell-value">Set cell value</a></li>
<li class="toctree-l4"><a class="reference internal" href="table.html#align">Align</a></li>
<li class="toctree-l4"><a class="reference internal" href="table.html#cell-type">Cell type</a></li>
<li class="toctree-l4"><a class="reference internal" href="table.html#merge-cells">Merge cells</a></li>
<li class="toctree-l4"><a class="reference internal" href="table.html#crop-text">Crop text</a></li>
<li class="toctree-l4"><a class="reference internal" href="table.html#scroll">Scroll</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="table.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="table.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="table.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="table.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="table.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="table.html#id1">MicroPython</a></li>
<li class="toctree-l4"><a class="reference internal" href="table.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="table.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="tabview.html">Tabview (lv_tabview)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="tabview.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="tabview.html#adding-tab">Adding tab</a></li>
<li class="toctree-l4"><a class="reference internal" href="tabview.html#change-tab">Change tab</a></li>
<li class="toctree-l4"><a class="reference internal" href="tabview.html#tab-button-s-position">Tab button’s position</a></li>
<li class="toctree-l4"><a class="reference internal" href="tabview.html#hide-the-tabs">Hide the tabs</a></li>
<li class="toctree-l4"><a class="reference internal" href="tabview.html#animation-time">Animation time</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="tabview.html#style-usage">Style usage</a></li>
<li class="toctree-l3"><a class="reference internal" href="tabview.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="tabview.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="tabview.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="tabview.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="tabview.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="tabview.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="ta.html">Text area (lv_ta)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="ta.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="ta.html#add-text">Add text</a></li>
<li class="toctree-l4"><a class="reference internal" href="ta.html#placeholder">Placeholder</a></li>
<li class="toctree-l4"><a class="reference internal" href="ta.html#delete-character">Delete character</a></li>
<li class="toctree-l4"><a class="reference internal" href="ta.html#move-the-cursor">Move the cursor</a></li>
<li class="toctree-l4"><a class="reference internal" href="ta.html#cursor-types">Cursor types</a></li>
<li class="toctree-l4"><a class="reference internal" href="ta.html#one-line-mode">One line mode</a></li>
<li class="toctree-l4"><a class="reference internal" href="ta.html#password-mode">Password mode</a></li>
<li class="toctree-l4"><a class="reference internal" href="ta.html#text-align">Text align</a></li>
<li class="toctree-l4"><a class="reference internal" href="ta.html#accepted-characters">Accepted characters</a></li>
<li class="toctree-l4"><a class="reference internal" href="ta.html#max-text-length">Max text length</a></li>
<li class="toctree-l4"><a class="reference internal" href="ta.html#very-long-texts">Very long texts</a></li>
<li class="toctree-l4"><a class="reference internal" href="ta.html#select-text">Select text</a></li>
<li class="toctree-l4"><a class="reference internal" href="ta.html#scrollbars">Scrollbars</a></li>
<li class="toctree-l4"><a class="reference internal" href="ta.html#scroll-propagation">Scroll propagation</a></li>
<li class="toctree-l4"><a class="reference internal" href="ta.html#edge-flash">Edge flash</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="ta.html#style-usage">Style usage</a></li>
<li class="toctree-l3"><a class="reference internal" href="ta.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="ta.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="ta.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="ta.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="ta.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="ta.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="tileview.html">Tile view (lv_tileview)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="tileview.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="tileview.html#valid-positions">Valid positions</a></li>
<li class="toctree-l4"><a class="reference internal" href="tileview.html#add-element">Add element</a></li>
<li class="toctree-l4"><a class="reference internal" href="tileview.html#set-tile">Set tile</a></li>
<li class="toctree-l4"><a class="reference internal" href="tileview.html#animation-time">Animation time</a></li>
<li class="toctree-l4"><a class="reference internal" href="tileview.html#edge-flash">Edge flash</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="tileview.html#styles">Styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="tileview.html#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="tileview.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="tileview.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="tileview.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="tileview.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="tileview.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2 current"><a class="current reference internal" href="#">Window (lv_win)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="#title">Title</a></li>
<li class="toctree-l4"><a class="reference internal" href="#control-buttons">Control buttons</a></li>
<li class="toctree-l4"><a class="reference internal" href="#scrollbars">Scrollbars</a></li>
<li class="toctree-l4"><a class="reference internal" href="#manual-scroll-and-focus">Manual scroll and focus</a></li>
<li class="toctree-l4"><a class="reference internal" href="#layout">Layout</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="#style-usage">Style usage</a></li>
<li class="toctree-l3"><a class="reference internal" href="#events">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="#api">API</a></li>
</ul>
</li>
</ul>
</li>
</ul>

            
          
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  <div class="section" id="window-lv-win">
<h1>Window (lv_win)<a class="headerlink" href="#window-lv-win" title="Permalink to this headline">¶</a></h1>
<div class="section" id="overview">
<h2>Overview<a class="headerlink" href="#overview" title="Permalink to this headline">¶</a></h2>
<p>The windows are one of the most complex container-like objects. They are built from two main parts:</p>
<ol class="simple">
<li><p>a header <a class="reference internal" href="cont.html"><span class="doc">Container</span></a> on the top</p></li>
<li><p>a <a class="reference internal" href="page.html"><span class="doc">Page</span></a> for the content below the header.</p></li>
</ol>
<div class="section" id="title">
<h3>Title<a class="headerlink" href="#title" title="Permalink to this headline">¶</a></h3>
<p>On the header, there is a title which can be modified by: <code class="docutils literal notranslate"><span class="pre">lv_win_set_title(win,</span> <span class="pre">&quot;New</span> <span class="pre">title&quot;)</span></code>. The title always inherits the style of the header.</p>
</div>
<div class="section" id="control-buttons">
<h3>Control buttons<a class="headerlink" href="#control-buttons" title="Permalink to this headline">¶</a></h3>
<p>You can add control buttons to the right side of the header with: <code class="docutils literal notranslate"><span class="pre">lv_win_add_btn(win,</span> <span class="pre">LV_SYMBOL_CLOSE)</span></code>.
The second parameter is an <a class="reference internal" href="img.html"><span class="doc">Image</span></a> source.</p>
<p><code class="docutils literal notranslate"><span class="pre">lv_win_close_event_cb</span></code> can be used as an event callback to close the Window.</p>
<p>You can modify the size of the control buttons with the <code class="docutils literal notranslate"><span class="pre">lv_win_set_btn_size(win,</span> <span class="pre">new_size)</span></code> function.</p>
</div>
<div class="section" id="scrollbars">
<h3>Scrollbars<a class="headerlink" href="#scrollbars" title="Permalink to this headline">¶</a></h3>
<p>The scrollbar behavior can be set by <code class="docutils literal notranslate"><span class="pre">lv_win_set_sb_mode(win,</span> <span class="pre">LV_SB_MODE_...)</span></code>. See <a class="reference internal" href="page.html"><span class="doc">Page</span></a> for details.</p>
</div>
<div class="section" id="manual-scroll-and-focus">
<h3>Manual scroll and focus<a class="headerlink" href="#manual-scroll-and-focus" title="Permalink to this headline">¶</a></h3>
<p>To scroll the Window directly you can use <code class="docutils literal notranslate"><span class="pre">lv_win_scroll_hor(win,</span> <span class="pre">dist_px)</span></code> or <code class="docutils literal notranslate"><span class="pre">lv_win_scroll_ver(win,</span> <span class="pre">dist_px)</span></code>.</p>
<p>To make the Window show an object on it use <code class="docutils literal notranslate"><span class="pre">lv_win_focus(win,</span> <span class="pre">child,</span> <span class="pre">LV_ANIM_ON/OFF)</span></code>.</p>
<p>The time of scroll and focus animations can  be adjusted with <code class="docutils literal notranslate"><span class="pre">lv_win_set_anim_time(win,</span> <span class="pre">anim_time_ms)</span></code></p>
</div>
<div class="section" id="layout">
<h3>Layout<a class="headerlink" href="#layout" title="Permalink to this headline">¶</a></h3>
<p>To set a layout for the content use <code class="docutils literal notranslate"><span class="pre">lv_win_set_layout(win,</span> <span class="pre">LV_LAYOUT_...)</span></code>. See <a class="reference internal" href="cont.html"><span class="doc">Container</span></a> for details.</p>
</div>
</div>
<div class="section" id="style-usage">
<h2>Style usage<a class="headerlink" href="#style-usage" title="Permalink to this headline">¶</a></h2>
<p>Use <code class="docutils literal notranslate"><span class="pre">lv_win_set_style(win,</span> <span class="pre">LV_WIN_STYLE_...,</span>&#160; <span class="pre">&amp;style)</span></code> to set a new style for an element of the Window:</p>
<ul class="simple">
<li><p><strong>LV_WIN_STYE_BG</strong> main background which uses all <code class="docutils literal notranslate"><span class="pre">style.body</span></code> properties (header and content page are placed on it) (default: <code class="docutils literal notranslate"><span class="pre">lv_style_plain</span></code>)</p></li>
<li><p><strong>LV_WIN_STYLE_CONTENT</strong> content page’s scrollable part which uses all <code class="docutils literal notranslate"><span class="pre">style.body</span></code> properties (default: <code class="docutils literal notranslate"><span class="pre">lv_style_transp</span></code>)</p></li>
<li><p><strong>LV_WIN_STYLE_SB</strong> scroll bar’s style which uses all <code class="docutils literal notranslate"><span class="pre">style.body</span></code> properties. <code class="docutils literal notranslate"><span class="pre">left/top</span></code> padding sets the scrollbars’ padding respectively and the inner padding sets the scrollbar’s width.  (default: <code class="docutils literal notranslate"><span class="pre">lv_style_pretty_color</span></code>)</p></li>
<li><p><strong>LV_WIN_STYLE_HEADER</strong> header’s style which uses all <code class="docutils literal notranslate"><span class="pre">style.body</span></code> properties (default: <code class="docutils literal notranslate"><span class="pre">lv_style_plain_color</span></code>)</p></li>
<li><p><strong>LV_WIN_STYLE_BTN_REL</strong> released button’s style (on header) which uses all <code class="docutils literal notranslate"><span class="pre">style.body</span></code> properties (default: <code class="docutils literal notranslate"><span class="pre">lv_style_btn_rel</span></code>)</p></li>
<li><p><strong>LV_WIN_STYLE_BTN_PR</strong> released button’s style (on header) which uses all <code class="docutils literal notranslate"><span class="pre">style.body</span></code> properties (default: <code class="docutils literal notranslate"><span class="pre">lv_style_btn_pr</span></code>)</p></li>
</ul>
<p>The height of the header is set to the greater value from <em>buttons’ height</em> (set by <code class="docutils literal notranslate"><span class="pre">lv_win_set_btn_size</span></code>) and <em>title height</em> (comes from <code class="docutils literal notranslate"><span class="pre">header_style.text.font</span></code>) plus the <code class="docutils literal notranslate"><span class="pre">body.padding.top</span></code> and <code class="docutils literal notranslate"><span class="pre">body.padding.bottom</span></code> of the header style.</p>
</div>
<div class="section" id="events">
<h2>Events<a class="headerlink" href="#events" title="Permalink to this headline">¶</a></h2>
<p>Only the <a class="reference external" href="/overview/event.html#generic-events">Generic events</a> are sent by the object type.</p>
<p>Learn more about <a class="reference internal" href="../overview/event.html"><span class="doc">Events</span></a>.</p>
</div>
<div class="section" id="keys">
<h2>Keys<a class="headerlink" href="#keys" title="Permalink to this headline">¶</a></h2>
<p>The following <em>Keys</em> are processed by the Page:</p>
<ul class="simple">
<li><p><strong>LV_KEY_RIGHT/LEFT/UP/DOWN</strong> Scroll the page</p></li>
</ul>
<p>Learn more about <a class="reference internal" href="../overview/indev.html"><span class="doc">Keys</span></a>.</p>
</div>
<div class="section" id="example">
<h2>Example<a class="headerlink" href="#example" title="Permalink to this headline">¶</a></h2>
<div class="section" id="c">
<h3>C<a class="headerlink" href="#c" title="Permalink to this headline">¶</a></h3>
<div class="section" id="simple-window">
<h4>Simple window<a class="headerlink" href="#simple-window" title="Permalink to this headline">¶</a></h4>
<img alt="Window example in LittlevGL" src="../_images/lv_ex_win_1.gif" />
<div class="toggle docutils container">
<div class="header docutils container">
<p>code</p>
</div>
<div class="highlight-c notranslate"><div class="highlight"><pre><span></span><span class="cp">#include</span> <span class="cpf">&quot;lvgl/lvgl.h&quot;</span><span class="cp"></span>

<span class="kt">void</span> <span class="nf">lv_ex_win_1</span><span class="p">(</span><span class="kt">void</span><span class="p">)</span>
<span class="p">{</span>
    <span class="cm">/*Create a window*/</span>
    <span class="n">lv_obj_t</span> <span class="o">*</span> <span class="n">win</span> <span class="o">=</span> <span class="n">lv_win_create</span><span class="p">(</span><span class="n">lv_scr_act</span><span class="p">(),</span> <span class="nb">NULL</span><span class="p">);</span>
    <span class="n">lv_win_set_title</span><span class="p">(</span><span class="n">win</span><span class="p">,</span> <span class="s">&quot;Window title&quot;</span><span class="p">);</span>                        <span class="cm">/*Set the title*/</span>


    <span class="cm">/*Add control button to the header*/</span>
    <span class="n">lv_obj_t</span> <span class="o">*</span> <span class="n">close_btn</span> <span class="o">=</span> <span class="n">lv_win_add_btn</span><span class="p">(</span><span class="n">win</span><span class="p">,</span> <span class="n">LV_SYMBOL_CLOSE</span><span class="p">);</span>           <span class="cm">/*Add close button and use built-in close action*/</span>
    <span class="n">lv_obj_set_event_cb</span><span class="p">(</span><span class="n">close_btn</span><span class="p">,</span> <span class="n">lv_win_close_event_cb</span><span class="p">);</span>
    <span class="n">lv_win_add_btn</span><span class="p">(</span><span class="n">win</span><span class="p">,</span> <span class="n">LV_SYMBOL_SETTINGS</span><span class="p">);</span>        <span class="cm">/*Add a setup button*/</span>

    <span class="cm">/*Add some dummy content*/</span>
    <span class="n">lv_obj_t</span> <span class="o">*</span> <span class="n">txt</span> <span class="o">=</span> <span class="n">lv_label_create</span><span class="p">(</span><span class="n">win</span><span class="p">,</span> <span class="nb">NULL</span><span class="p">);</span>
    <span class="n">lv_label_set_text</span><span class="p">(</span><span class="n">txt</span><span class="p">,</span> <span class="s">&quot;This is the content of the window</span><span class="se">\n\n</span><span class="s">&quot;</span>
                           <span class="s">&quot;You can add control buttons to</span><span class="se">\n</span><span class="s">&quot;</span>
                           <span class="s">&quot;the window header</span><span class="se">\n\n</span><span class="s">&quot;</span>
                           <span class="s">&quot;The content area becomes automatically</span><span class="se">\n</span><span class="s">&quot;</span>
                           <span class="s">&quot;scrollable is it&#39;s large enough.</span><span class="se">\n\n</span><span class="s">&quot;</span>
                           <span class="s">&quot; You can scroll the content</span><span class="se">\n</span><span class="s">&quot;</span>
                           <span class="s">&quot;See the scroll bar on the right!&quot;</span><span class="p">);</span>
<span class="p">}</span>

</pre></div>
</div>
</div>
</div>
</div>
<div class="section" id="micropython">
<h3>MicroPython<a class="headerlink" href="#micropython" title="Permalink to this headline">¶</a></h3>
<div class="section" id="id1">
<h4>Simple window<a class="headerlink" href="#id1" title="Permalink to this headline">¶</a></h4>
<img alt="Window example in LittlevGL" src="../_images/lv_ex_win_1.gif" />
<div class="toggle docutils container">
<div class="header docutils container">
<p>code</p>
</div>
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span><span class="c1"># Create a window</span>
<span class="n">win</span> <span class="o">=</span> <span class="n">lv</span><span class="o">.</span><span class="n">win</span><span class="p">(</span><span class="n">lv</span><span class="o">.</span><span class="n">scr_act</span><span class="p">())</span>
<span class="n">win</span><span class="o">.</span><span class="n">set_title</span><span class="p">(</span><span class="s2">&quot;Window title&quot;</span><span class="p">)</span>                 <span class="c1"># Set the title</span>


<span class="c1"># Add control button to the header</span>
<span class="n">close_btn</span> <span class="o">=</span> <span class="n">win</span><span class="o">.</span><span class="n">add_btn</span><span class="p">(</span><span class="n">lv</span><span class="o">.</span><span class="n">SYMBOL</span><span class="o">.</span><span class="n">CLOSE</span><span class="p">)</span>      <span class="c1"># Add close button and use built-in close action</span>
<span class="n">close_btn</span><span class="o">.</span><span class="n">set_event_cb</span><span class="p">(</span><span class="n">lv</span><span class="o">.</span><span class="n">win</span><span class="o">.</span><span class="n">close_event_cb</span><span class="p">)</span>
<span class="n">win</span><span class="o">.</span><span class="n">add_btn</span><span class="p">(</span><span class="n">lv</span><span class="o">.</span><span class="n">SYMBOL</span><span class="o">.</span><span class="n">SETTINGS</span><span class="p">)</span>               <span class="c1"># Add a setup button</span>

<span class="c1"># Add some dummy content</span>
<span class="n">txt</span> <span class="o">=</span> <span class="n">lv</span><span class="o">.</span><span class="n">label</span><span class="p">(</span><span class="n">win</span><span class="p">)</span>
<span class="n">txt</span><span class="o">.</span><span class="n">set_text</span><span class="p">(</span>
<span class="sd">&quot;&quot;&quot;This is the content of the window</span>

<span class="sd">You can add control buttons to</span>
<span class="sd">the window header</span>

<span class="sd">The content area becomes automatically</span>
<span class="sd">scrollable is it&#39;s large enough.</span>

<span class="sd">You can scroll the content</span>
<span class="sd">See the scroll bar on the right!&quot;&quot;&quot;</span>
<span class="p">)</span>
</pre></div>
</div>
</div>
</div>
</div>
</div>
<div class="section" id="api">
<h2>API<a class="headerlink" href="#api" title="Permalink to this headline">¶</a></h2>
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Typedefs</p>
<dl class="cpp type">
<dt id="_CPPv414lv_win_style_t">
<span id="_CPPv314lv_win_style_t"></span><span id="_CPPv214lv_win_style_t"></span><span id="lv_win_style_t"></span><span class="target" id="lv__win_8h_1a5e96dad7bb6673a2794ada2f1329f3a0"></span><em class="property">typedef </em>uint8_t <code class="sig-name descname">lv_win_style_t</code><a class="headerlink" href="#_CPPv414lv_win_style_t" title="Permalink to this definition">¶</a><br /></dt>
<dd></dd></dl>

</div>
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Enums</p>
<dl class="cpp enum">
<dt id="_CPPv4Ut2_98">
<span id="_CPPv3Ut2_98"></span><span class="target" id="lv__win_8h_1a78372742882dccd1c13323dbd66c25c5"></span><em class="property">enum </em><strong>[anonymous]</strong><a class="headerlink" href="#_CPPv4Ut2_98" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Window styles. </p>
<p><em>Values:</em></p>
<dl class="cpp enumerator">
<dt id="_CPPv4NUt2_9815LV_WIN_STYLE_BGE">
<span id="_CPPv3NUt2_9815LV_WIN_STYLE_BGE"></span><span class="target" id="lv__win_8h_1a78372742882dccd1c13323dbd66c25c5a55b638208ac8946993f5d302a8e4b984"></span><em class="property">enumerator </em><code class="sig-name descname">LV_WIN_STYLE_BG</code><a class="headerlink" href="#_CPPv4NUt2_9815LV_WIN_STYLE_BGE" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Window object background style. </p>
</dd></dl>

<dl class="cpp enumerator">
<dt id="_CPPv4NUt2_9820LV_WIN_STYLE_CONTENTE">
<span id="_CPPv3NUt2_9820LV_WIN_STYLE_CONTENTE"></span><span class="target" id="lv__win_8h_1a78372742882dccd1c13323dbd66c25c5aea5ae175bd00fac0966f2d110e596245"></span><em class="property">enumerator </em><code class="sig-name descname">LV_WIN_STYLE_CONTENT</code><a class="headerlink" href="#_CPPv4NUt2_9820LV_WIN_STYLE_CONTENTE" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Window content style. </p>
</dd></dl>

<dl class="cpp enumerator">
<dt id="_CPPv4NUt2_9815LV_WIN_STYLE_SBE">
<span id="_CPPv3NUt2_9815LV_WIN_STYLE_SBE"></span><span class="target" id="lv__win_8h_1a78372742882dccd1c13323dbd66c25c5ad4a1eb3ed24389a9768f4ce279f5ce30"></span><em class="property">enumerator </em><code class="sig-name descname">LV_WIN_STYLE_SB</code><a class="headerlink" href="#_CPPv4NUt2_9815LV_WIN_STYLE_SBE" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Window scrollbar style. </p>
</dd></dl>

<dl class="cpp enumerator">
<dt id="_CPPv4NUt2_9819LV_WIN_STYLE_HEADERE">
<span id="_CPPv3NUt2_9819LV_WIN_STYLE_HEADERE"></span><span class="target" id="lv__win_8h_1a78372742882dccd1c13323dbd66c25c5a45ef7a9c11d50609b3925140b15b7116"></span><em class="property">enumerator </em><code class="sig-name descname">LV_WIN_STYLE_HEADER</code><a class="headerlink" href="#_CPPv4NUt2_9819LV_WIN_STYLE_HEADERE" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Window titlebar background style. </p>
</dd></dl>

<dl class="cpp enumerator">
<dt id="_CPPv4NUt2_9820LV_WIN_STYLE_BTN_RELE">
<span id="_CPPv3NUt2_9820LV_WIN_STYLE_BTN_RELE"></span><span class="target" id="lv__win_8h_1a78372742882dccd1c13323dbd66c25c5a72b1375f4b0b5e4ecbdc3ed7984681d2"></span><em class="property">enumerator </em><code class="sig-name descname">LV_WIN_STYLE_BTN_REL</code><a class="headerlink" href="#_CPPv4NUt2_9820LV_WIN_STYLE_BTN_RELE" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Same meaning as ordinary button styles. </p>
</dd></dl>

<dl class="cpp enumerator">
<dt id="_CPPv4NUt2_9819LV_WIN_STYLE_BTN_PRE">
<span id="_CPPv3NUt2_9819LV_WIN_STYLE_BTN_PRE"></span><span class="target" id="lv__win_8h_1a78372742882dccd1c13323dbd66c25c5a02ba9a77192dd3411ac6f0934a292193"></span><em class="property">enumerator </em><code class="sig-name descname">LV_WIN_STYLE_BTN_PR</code><a class="headerlink" href="#_CPPv4NUt2_9819LV_WIN_STYLE_BTN_PRE" title="Permalink to this definition">¶</a><br /></dt>
<dd></dd></dl>

</dd></dl>

</div>
<div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Functions</p>
<dl class="cpp function">
<dt id="_CPPv413lv_win_createP8lv_obj_tPK8lv_obj_t">
<span id="_CPPv313lv_win_createP8lv_obj_tPK8lv_obj_t"></span><span id="_CPPv213lv_win_createP8lv_obj_tPK8lv_obj_t"></span><span id="lv_win_create__lv_obj_tP.lv_obj_tCP"></span><span class="target" id="lv__win_8h_1a6c99d2cf67b1ec2811c0c7c807de99bc"></span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<code class="sig-name descname">lv_win_create</code><span class="sig-paren">(</span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>par</em>, <em class="property">const</em> <a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>copy</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv413lv_win_createP8lv_obj_tPK8lv_obj_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Create a window objects <dl class="simple">
<dt><strong>Return</strong></dt><dd><p>pointer to the created window </p>
</dd>
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">par</span></code>: pointer to an object, it will be the parent of the new window </p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">copy</span></code>: pointer to a window object, if not NULL then the new object will be copied from it </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv412lv_win_cleanP8lv_obj_t">
<span id="_CPPv312lv_win_cleanP8lv_obj_t"></span><span id="_CPPv212lv_win_cleanP8lv_obj_t"></span><span id="lv_win_clean__lv_obj_tP"></span><span class="target" id="lv__win_8h_1adeaf635070a10a907d3c493ac77293cf"></span>void <code class="sig-name descname">lv_win_clean</code><span class="sig-paren">(</span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv412lv_win_cleanP8lv_obj_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Delete all children of the scrl object, without deleting scrl child. <dl class="simple">
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to an object </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv414lv_win_add_btnP8lv_obj_tPKv">
<span id="_CPPv314lv_win_add_btnP8lv_obj_tPKv"></span><span id="_CPPv214lv_win_add_btnP8lv_obj_tPKv"></span><span id="lv_win_add_btn__lv_obj_tP.voidCP"></span><span class="target" id="lv__win_8h_1a72498c2dfb70a79f634a9870d5619fcb"></span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<code class="sig-name descname">lv_win_add_btn</code><span class="sig-paren">(</span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em>, <em class="property">const</em> void *<em>img_src</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv414lv_win_add_btnP8lv_obj_tPKv" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Add control button to the header of the window <dl class="simple">
<dt><strong>Return</strong></dt><dd><p>pointer to the created button object </p>
</dd>
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a window object </p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">img_src</span></code>: an image source (‘lv_img_t’ variable, path to file or a symbol) </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv421lv_win_close_event_cbP8lv_obj_t10lv_event_t">
<span id="_CPPv321lv_win_close_event_cbP8lv_obj_t10lv_event_t"></span><span id="_CPPv221lv_win_close_event_cbP8lv_obj_t10lv_event_t"></span><span id="lv_win_close_event_cb__lv_obj_tP.lv_event_t"></span><span class="target" id="lv__win_8h_1a7bd59c7cac7b5e5b3f85289aa5c0f92d"></span>void <code class="sig-name descname">lv_win_close_event_cb</code><span class="sig-paren">(</span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>btn</em>, <a class="reference internal" href="obj.html#_CPPv410lv_event_t" title="lv_event_t">lv_event_t</a> <em>event</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv421lv_win_close_event_cbP8lv_obj_t10lv_event_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Can be assigned to a window control button to close the window <dl class="simple">
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">btn</span></code>: pointer to the control button on teh widows header </p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">evet</span></code>: the event type </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv416lv_win_set_titleP8lv_obj_tPKc">
<span id="_CPPv316lv_win_set_titleP8lv_obj_tPKc"></span><span id="_CPPv216lv_win_set_titleP8lv_obj_tPKc"></span><span id="lv_win_set_title__lv_obj_tP.cCP"></span><span class="target" id="lv__win_8h_1a33972aaa3a9e2d13391450ae9b62baf1"></span>void <code class="sig-name descname">lv_win_set_title</code><span class="sig-paren">(</span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em>, <em class="property">const</em> char *<em>title</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv416lv_win_set_titleP8lv_obj_tPKc" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Set the title of a window <dl class="simple">
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a window object </p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">title</span></code>: string of the new title </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv419lv_win_set_btn_sizeP8lv_obj_t10lv_coord_t">
<span id="_CPPv319lv_win_set_btn_sizeP8lv_obj_t10lv_coord_t"></span><span id="_CPPv219lv_win_set_btn_sizeP8lv_obj_t10lv_coord_t"></span><span id="lv_win_set_btn_size__lv_obj_tP.lv_coord_t"></span><span class="target" id="lv__win_8h_1a1ef0b7bf82a5ce0d4d0ec7ad1fce594f"></span>void <code class="sig-name descname">lv_win_set_btn_size</code><span class="sig-paren">(</span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em>, lv_coord_t <em>size</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv419lv_win_set_btn_sizeP8lv_obj_t10lv_coord_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Set the control button size of a window <dl class="simple">
<dt><strong>Return</strong></dt><dd><p>control button size </p>
</dd>
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a window object </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv423lv_win_set_content_sizeP8lv_obj_t10lv_coord_t10lv_coord_t">
<span id="_CPPv323lv_win_set_content_sizeP8lv_obj_t10lv_coord_t10lv_coord_t"></span><span id="_CPPv223lv_win_set_content_sizeP8lv_obj_t10lv_coord_t10lv_coord_t"></span><span id="lv_win_set_content_size__lv_obj_tP.lv_coord_t.lv_coord_t"></span><span class="target" id="lv__win_8h_1adc1d86b6da47b92b58df0f7284a61332"></span>void <code class="sig-name descname">lv_win_set_content_size</code><span class="sig-paren">(</span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em>, lv_coord_t <em>w</em>, lv_coord_t <em>h</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv423lv_win_set_content_sizeP8lv_obj_t10lv_coord_t10lv_coord_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Set the size of the content area. <dl class="simple">
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a window object </p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">w</span></code>: width </p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">h</span></code>: height (the window will be higher with the height of the header) </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv417lv_win_set_layoutP8lv_obj_t11lv_layout_t">
<span id="_CPPv317lv_win_set_layoutP8lv_obj_t11lv_layout_t"></span><span id="_CPPv217lv_win_set_layoutP8lv_obj_t11lv_layout_t"></span><span id="lv_win_set_layout__lv_obj_tP.lv_layout_t"></span><span class="target" id="lv__win_8h_1a4cc3defe1079a962ed0d0ec9406387bd"></span>void <code class="sig-name descname">lv_win_set_layout</code><span class="sig-paren">(</span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em>, <a class="reference internal" href="cont.html#_CPPv411lv_layout_t" title="lv_layout_t">lv_layout_t</a> <em>layout</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv417lv_win_set_layoutP8lv_obj_t11lv_layout_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Set the layout of the window <dl class="simple">
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a window object </p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">layout</span></code>: the layout from ‘lv_layout_t’ </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv418lv_win_set_sb_modeP8lv_obj_t12lv_sb_mode_t">
<span id="_CPPv318lv_win_set_sb_modeP8lv_obj_t12lv_sb_mode_t"></span><span id="_CPPv218lv_win_set_sb_modeP8lv_obj_t12lv_sb_mode_t"></span><span id="lv_win_set_sb_mode__lv_obj_tP.lv_sb_mode_t"></span><span class="target" id="lv__win_8h_1acd21a514d3653b2037208e3ad1a642ae"></span>void <code class="sig-name descname">lv_win_set_sb_mode</code><span class="sig-paren">(</span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em>, <a class="reference internal" href="page.html#_CPPv412lv_sb_mode_t" title="lv_sb_mode_t">lv_sb_mode_t</a> <em>sb_mode</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv418lv_win_set_sb_modeP8lv_obj_t12lv_sb_mode_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Set the scroll bar mode of a window <dl class="simple">
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a window object </p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">sb_mode</span></code>: the new scroll bar mode from ‘lv_sb_mode_t’ </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv420lv_win_set_anim_timeP8lv_obj_t8uint16_t">
<span id="_CPPv320lv_win_set_anim_timeP8lv_obj_t8uint16_t"></span><span id="_CPPv220lv_win_set_anim_timeP8lv_obj_t8uint16_t"></span><span id="lv_win_set_anim_time__lv_obj_tP.uint16_t"></span><span class="target" id="lv__win_8h_1abc36995c57db3f0e1f44d67e2d82588f"></span>void <code class="sig-name descname">lv_win_set_anim_time</code><span class="sig-paren">(</span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em>, uint16_t <em>anim_time</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv420lv_win_set_anim_timeP8lv_obj_t8uint16_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Set focus animation duration on <code class="docutils literal notranslate"><a class="reference internal" href="#lv__win_8h_1a8fe3ba84652bc9d1a921825a6daaf42d"><span class="std std-ref"><span class="pre">lv_win_focus()</span></span></a></code> <dl class="simple">
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a window object </p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">anim_time</span></code>: duration of animation [ms] </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv416lv_win_set_styleP8lv_obj_t14lv_win_style_tPK10lv_style_t">
<span id="_CPPv316lv_win_set_styleP8lv_obj_t14lv_win_style_tPK10lv_style_t"></span><span id="_CPPv216lv_win_set_styleP8lv_obj_t14lv_win_style_tPK10lv_style_t"></span><span id="lv_win_set_style__lv_obj_tP.lv_win_style_t.lv_style_tCP"></span><span class="target" id="lv__win_8h_1a89fb97d1079b24aaa1e33f8bd884fa97"></span>void <code class="sig-name descname">lv_win_set_style</code><span class="sig-paren">(</span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em>, <a class="reference internal" href="#_CPPv414lv_win_style_t" title="lv_win_style_t">lv_win_style_t</a> <em>type</em>, <em class="property">const</em> lv_style_t *<em>style</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv416lv_win_set_styleP8lv_obj_t14lv_win_style_tPK10lv_style_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Set a style of a window <dl class="simple">
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a window object </p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">type</span></code>: which style should be set </p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">style</span></code>: pointer to a style </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv415lv_win_set_dragP8lv_obj_tb">
<span id="_CPPv315lv_win_set_dragP8lv_obj_tb"></span><span id="_CPPv215lv_win_set_dragP8lv_obj_tb"></span><span id="lv_win_set_drag__lv_obj_tP.b"></span><span class="target" id="lv__win_8h_1a1832dbf704d18e313e7baeb7d4a499d4"></span>void <code class="sig-name descname">lv_win_set_drag</code><span class="sig-paren">(</span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em>, bool <em>en</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv415lv_win_set_dragP8lv_obj_tb" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Set drag status of a window. If set to ‘true’ window can be dragged like on a PC. <dl class="simple">
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a window object </p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">en</span></code>: whether dragging is enabled </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv416lv_win_get_titlePK8lv_obj_t">
<span id="_CPPv316lv_win_get_titlePK8lv_obj_t"></span><span id="_CPPv216lv_win_get_titlePK8lv_obj_t"></span><span id="lv_win_get_title__lv_obj_tCP"></span><span class="target" id="lv__win_8h_1a63ae8d1cb07d76cd7848f3dbb7ce970b"></span><em class="property">const</em> char *<code class="sig-name descname">lv_win_get_title</code><span class="sig-paren">(</span><em class="property">const</em> <a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv416lv_win_get_titlePK8lv_obj_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Get the title of a window <dl class="simple">
<dt><strong>Return</strong></dt><dd><p>title string of the window </p>
</dd>
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a window object </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv418lv_win_get_contentPK8lv_obj_t">
<span id="_CPPv318lv_win_get_contentPK8lv_obj_t"></span><span id="_CPPv218lv_win_get_contentPK8lv_obj_t"></span><span id="lv_win_get_content__lv_obj_tCP"></span><span class="target" id="lv__win_8h_1a756c0c6270445d3579c0e53d28a0a7f7"></span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<code class="sig-name descname">lv_win_get_content</code><span class="sig-paren">(</span><em class="property">const</em> <a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv418lv_win_get_contentPK8lv_obj_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Get the content holder object of window (<code class="docutils literal notranslate"><span class="pre">lv_page</span></code>) to allow additional customization <dl class="simple">
<dt><strong>Return</strong></dt><dd><p>the Page object where the window’s content is </p>
</dd>
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a window object </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv419lv_win_get_btn_sizePK8lv_obj_t">
<span id="_CPPv319lv_win_get_btn_sizePK8lv_obj_t"></span><span id="_CPPv219lv_win_get_btn_sizePK8lv_obj_t"></span><span id="lv_win_get_btn_size__lv_obj_tCP"></span><span class="target" id="lv__win_8h_1a73e083c0465d2f73675af63546b83b30"></span>lv_coord_t <code class="sig-name descname">lv_win_get_btn_size</code><span class="sig-paren">(</span><em class="property">const</em> <a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv419lv_win_get_btn_sizePK8lv_obj_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Get the control button size of a window <dl class="simple">
<dt><strong>Return</strong></dt><dd><p>control button size </p>
</dd>
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a window object </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv419lv_win_get_from_btnPK8lv_obj_t">
<span id="_CPPv319lv_win_get_from_btnPK8lv_obj_t"></span><span id="_CPPv219lv_win_get_from_btnPK8lv_obj_t"></span><span id="lv_win_get_from_btn__lv_obj_tCP"></span><span class="target" id="lv__win_8h_1a9acd59636b3ccdda357ba6f1f6ef2591"></span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<code class="sig-name descname">lv_win_get_from_btn</code><span class="sig-paren">(</span><em class="property">const</em> <a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>ctrl_btn</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv419lv_win_get_from_btnPK8lv_obj_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Get the pointer of a widow from one of its control button. It is useful in the action of the control buttons where only button is known. <dl class="simple">
<dt><strong>Return</strong></dt><dd><p>pointer to the window of ‘ctrl_btn’ </p>
</dd>
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">ctrl_btn</span></code>: pointer to a control button of a window </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv417lv_win_get_layoutP8lv_obj_t">
<span id="_CPPv317lv_win_get_layoutP8lv_obj_t"></span><span id="_CPPv217lv_win_get_layoutP8lv_obj_t"></span><span id="lv_win_get_layout__lv_obj_tP"></span><span class="target" id="lv__win_8h_1a0d020b5aaeba7fe13e8064e1b70da5fb"></span><a class="reference internal" href="cont.html#_CPPv411lv_layout_t" title="lv_layout_t">lv_layout_t</a> <code class="sig-name descname">lv_win_get_layout</code><span class="sig-paren">(</span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv417lv_win_get_layoutP8lv_obj_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Get the layout of a window <dl class="simple">
<dt><strong>Return</strong></dt><dd><p>the layout of the window (from ‘lv_layout_t’) </p>
</dd>
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a window object </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv418lv_win_get_sb_modeP8lv_obj_t">
<span id="_CPPv318lv_win_get_sb_modeP8lv_obj_t"></span><span id="_CPPv218lv_win_get_sb_modeP8lv_obj_t"></span><span id="lv_win_get_sb_mode__lv_obj_tP"></span><span class="target" id="lv__win_8h_1a62d932c8f971bd3c3505ac38ef3c23d9"></span><a class="reference internal" href="page.html#_CPPv412lv_sb_mode_t" title="lv_sb_mode_t">lv_sb_mode_t</a> <code class="sig-name descname">lv_win_get_sb_mode</code><span class="sig-paren">(</span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv418lv_win_get_sb_modeP8lv_obj_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Get the scroll bar mode of a window <dl class="simple">
<dt><strong>Return</strong></dt><dd><p>the scroll bar mode of the window (from ‘lv_sb_mode_t’) </p>
</dd>
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a window object </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv420lv_win_get_anim_timePK8lv_obj_t">
<span id="_CPPv320lv_win_get_anim_timePK8lv_obj_t"></span><span id="_CPPv220lv_win_get_anim_timePK8lv_obj_t"></span><span id="lv_win_get_anim_time__lv_obj_tCP"></span><span class="target" id="lv__win_8h_1a71eccd7f20f1dad0d3ceb67b421593f2"></span>uint16_t <code class="sig-name descname">lv_win_get_anim_time</code><span class="sig-paren">(</span><em class="property">const</em> <a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv420lv_win_get_anim_timePK8lv_obj_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Get focus animation duration <dl class="simple">
<dt><strong>Return</strong></dt><dd><p>duration of animation [ms] </p>
</dd>
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a window object </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv416lv_win_get_widthP8lv_obj_t">
<span id="_CPPv316lv_win_get_widthP8lv_obj_t"></span><span id="_CPPv216lv_win_get_widthP8lv_obj_t"></span><span id="lv_win_get_width__lv_obj_tP"></span><span class="target" id="lv__win_8h_1ad90ee7df1fe0eca020d2e70ccf10adad"></span>lv_coord_t <code class="sig-name descname">lv_win_get_width</code><span class="sig-paren">(</span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv416lv_win_get_widthP8lv_obj_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Get width of the content area (page scrollable) of the window <dl class="simple">
<dt><strong>Return</strong></dt><dd><p>the width of the content area </p>
</dd>
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a window object </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv416lv_win_get_stylePK8lv_obj_t14lv_win_style_t">
<span id="_CPPv316lv_win_get_stylePK8lv_obj_t14lv_win_style_t"></span><span id="_CPPv216lv_win_get_stylePK8lv_obj_t14lv_win_style_t"></span><span id="lv_win_get_style__lv_obj_tCP.lv_win_style_t"></span><span class="target" id="lv__win_8h_1ad1628c64ffbd15983593f988ec811c04"></span><em class="property">const</em> lv_style_t *<code class="sig-name descname">lv_win_get_style</code><span class="sig-paren">(</span><em class="property">const</em> <a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em>, <a class="reference internal" href="#_CPPv414lv_win_style_t" title="lv_win_style_t">lv_win_style_t</a> <em>type</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv416lv_win_get_stylePK8lv_obj_t14lv_win_style_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Get a style of a window <dl class="simple">
<dt><strong>Return</strong></dt><dd><p>style pointer to a style </p>
</dd>
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a button object </p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">type</span></code>: which style window be get </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv415lv_win_get_dragPK8lv_obj_t">
<span id="_CPPv315lv_win_get_dragPK8lv_obj_t"></span><span id="_CPPv215lv_win_get_dragPK8lv_obj_t"></span><span id="lv_win_get_drag__lv_obj_tCP"></span><span class="target" id="lv__win_8h_1a901b8af3ac0da7c4972be96110c795cb"></span>bool <code class="sig-name descname">lv_win_get_drag</code><span class="sig-paren">(</span><em class="property">const</em> <a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv415lv_win_get_dragPK8lv_obj_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Get drag status of a window. If set to ‘true’ window can be dragged like on a PC. <dl class="simple">
<dt><strong>Return</strong></dt><dd><p>whether window is draggable </p>
</dd>
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a window object </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv412lv_win_focusP8lv_obj_tP8lv_obj_t16lv_anim_enable_t">
<span id="_CPPv312lv_win_focusP8lv_obj_tP8lv_obj_t16lv_anim_enable_t"></span><span id="_CPPv212lv_win_focusP8lv_obj_tP8lv_obj_t16lv_anim_enable_t"></span><span id="lv_win_focus__lv_obj_tP.lv_obj_tP.lv_anim_enable_t"></span><span class="target" id="lv__win_8h_1a8fe3ba84652bc9d1a921825a6daaf42d"></span>void <code class="sig-name descname">lv_win_focus</code><span class="sig-paren">(</span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em>, <a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>obj</em>, <a class="reference internal" href="../overview/animation.html#_CPPv416lv_anim_enable_t" title="lv_anim_enable_t">lv_anim_enable_t</a> <em>anim_en</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv412lv_win_focusP8lv_obj_tP8lv_obj_t16lv_anim_enable_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Focus on an object. It ensures that the object will be visible in the window. <dl class="simple">
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a window object </p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">obj</span></code>: pointer to an object to focus (must be in the window) </p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">anim_en</span></code>: LV_ANIM_ON focus with an animation; LV_ANIM_OFF focus without animation </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv417lv_win_scroll_horP8lv_obj_t10lv_coord_t">
<span id="_CPPv317lv_win_scroll_horP8lv_obj_t10lv_coord_t"></span><span id="_CPPv217lv_win_scroll_horP8lv_obj_t10lv_coord_t"></span><span id="lv_win_scroll_hor__lv_obj_tP.lv_coord_t"></span><span class="target" id="lv__win_8h_1ab5a15992d601a93592f00dcf18c2df60"></span>void <code class="sig-name descname">lv_win_scroll_hor</code><span class="sig-paren">(</span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em>, lv_coord_t <em>dist</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv417lv_win_scroll_horP8lv_obj_t10lv_coord_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Scroll the window horizontally <dl class="simple">
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a window object </p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">dist</span></code>: the distance to scroll (&lt; 0: scroll right; &gt; 0 scroll left) </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

<dl class="cpp function">
<dt id="_CPPv417lv_win_scroll_verP8lv_obj_t10lv_coord_t">
<span id="_CPPv317lv_win_scroll_verP8lv_obj_t10lv_coord_t"></span><span id="_CPPv217lv_win_scroll_verP8lv_obj_t10lv_coord_t"></span><span id="lv_win_scroll_ver__lv_obj_tP.lv_coord_t"></span><span class="target" id="lv__win_8h_1a70f2b494d39eb959079f3e0e9793c324"></span>void <code class="sig-name descname">lv_win_scroll_ver</code><span class="sig-paren">(</span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<em>win</em>, lv_coord_t <em>dist</em><span class="sig-paren">)</span><a class="headerlink" href="#_CPPv417lv_win_scroll_verP8lv_obj_t10lv_coord_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><p>Scroll the window vertically <dl class="simple">
<dt><strong>Parameters</strong></dt><dd><ul class="breatheparameterlist simple">
<li><p><code class="docutils literal notranslate"><span class="pre">win</span></code>: pointer to a window object </p></li>
<li><p><code class="docutils literal notranslate"><span class="pre">dist</span></code>: the distance to scroll (&lt; 0: scroll down; &gt; 0 scroll up) </p></li>
</ul>
</dd>
</dl>
</p>
</dd></dl>

</div>
<dl class="cpp struct">
<dt id="_CPPv412lv_win_ext_t">
<span id="_CPPv312lv_win_ext_t"></span><span id="_CPPv212lv_win_ext_t"></span><span id="lv_win_ext_t"></span><span class="target" id="structlv__win__ext__t"></span><em class="property">struct </em><code class="sig-name descname">lv_win_ext_t</code><a class="headerlink" href="#_CPPv412lv_win_ext_t" title="Permalink to this definition">¶</a><br /></dt>
<dd><div class="breathe-sectiondef docutils container">
<p class="breathe-sectiondef-title rubric">Public Members</p>
<dl class="cpp var">
<dt id="_CPPv4N12lv_win_ext_t4pageE">
<span id="_CPPv3N12lv_win_ext_t4pageE"></span><span id="_CPPv2N12lv_win_ext_t4pageE"></span><span id="lv_win_ext_t::page__lv_obj_tP"></span><span class="target" id="structlv__win__ext__t_1a41e2d3e9a6b5495fca506d387e8ba8b1"></span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<code class="sig-name descname">page</code><a class="headerlink" href="#_CPPv4N12lv_win_ext_t4pageE" title="Permalink to this definition">¶</a><br /></dt>
<dd></dd></dl>

<dl class="cpp var">
<dt id="_CPPv4N12lv_win_ext_t6headerE">
<span id="_CPPv3N12lv_win_ext_t6headerE"></span><span id="_CPPv2N12lv_win_ext_t6headerE"></span><span id="lv_win_ext_t::header__lv_obj_tP"></span><span class="target" id="structlv__win__ext__t_1ae7d58c7c8ccf38000515b9b89c9ec1e0"></span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<code class="sig-name descname">header</code><a class="headerlink" href="#_CPPv4N12lv_win_ext_t6headerE" title="Permalink to this definition">¶</a><br /></dt>
<dd></dd></dl>

<dl class="cpp var">
<dt id="_CPPv4N12lv_win_ext_t5titleE">
<span id="_CPPv3N12lv_win_ext_t5titleE"></span><span id="_CPPv2N12lv_win_ext_t5titleE"></span><span id="lv_win_ext_t::title__lv_obj_tP"></span><span class="target" id="structlv__win__ext__t_1acdbd2d5a45be47e854f40f4461879d3d"></span><a class="reference internal" href="obj.html#_CPPv48lv_obj_t" title="lv_obj_t">lv_obj_t</a> *<code class="sig-name descname">title</code><a class="headerlink" href="#_CPPv4N12lv_win_ext_t5titleE" title="Permalink to this definition">¶</a><br /></dt>
<dd></dd></dl>

<dl class="cpp var">
<dt id="_CPPv4N12lv_win_ext_t13style_btn_relE">
<span id="_CPPv3N12lv_win_ext_t13style_btn_relE"></span><span id="_CPPv2N12lv_win_ext_t13style_btn_relE"></span><span id="lv_win_ext_t::style_btn_rel__lv_style_tCP"></span><span class="target" id="structlv__win__ext__t_1abedff96a82f14f2dafc24d14f6c1f7fe"></span><em class="property">const</em> lv_style_t *<code class="sig-name descname">style_btn_rel</code><a class="headerlink" href="#_CPPv4N12lv_win_ext_t13style_btn_relE" title="Permalink to this definition">¶</a><br /></dt>
<dd></dd></dl>

<dl class="cpp var">
<dt id="_CPPv4N12lv_win_ext_t12style_btn_prE">
<span id="_CPPv3N12lv_win_ext_t12style_btn_prE"></span><span id="_CPPv2N12lv_win_ext_t12style_btn_prE"></span><span id="lv_win_ext_t::style_btn_pr__lv_style_tCP"></span><span class="target" id="structlv__win__ext__t_1a6e8a23c7183f04105f22f10aea28d49c"></span><em class="property">const</em> lv_style_t *<code class="sig-name descname">style_btn_pr</code><a class="headerlink" href="#_CPPv4N12lv_win_ext_t12style_btn_prE" title="Permalink to this definition">¶</a><br /></dt>
<dd></dd></dl>

<dl class="cpp var">
<dt id="_CPPv4N12lv_win_ext_t8btn_sizeE">
<span id="_CPPv3N12lv_win_ext_t8btn_sizeE"></span><span id="_CPPv2N12lv_win_ext_t8btn_sizeE"></span><span id="lv_win_ext_t::btn_size__lv_coord_t"></span><span class="target" id="structlv__win__ext__t_1a018319eeea29032fb88264c1d858963a"></span>lv_coord_t <code class="sig-name descname">btn_size</code><a class="headerlink" href="#_CPPv4N12lv_win_ext_t8btn_sizeE" title="Permalink to this definition">¶</a><br /></dt>
<dd></dd></dl>

</div>
</dd></dl>

</div>
</div>


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